Virtual Sport Flying

The aim of Virtual Sport Flying is to provide a competitive, but fun, option in the flight simulator world. It will be based after the model used by the real world pilots.

It will also serves as a cheap stepping stone for pilots to learn and practice the acts of sport flying in order to move up with confidence into the real world flying.


Types of Sport Flying

The Rally Flying will be divided in two categories:

Rally Flying

The sport of Rally Flying is aimed to improve fundamental flying skills to enable a team (Rally Crew) to navigate and handle their aircraft under Visual Meteorological Conditions (VMC) as independent of technical subsystems as possible.

The sport of Air Rally Flying is a two crew operation, with a pilot and navigator. The emphasis here is on accurate plotting and observation. The penalties are weighted accordingly.

  • The navigator is given a sealed envelope 15 to 30 minutes prior to take off. The envelope contains clues for each turning point on the route. The navigator has to pin-point the turning points on the map based on these clues and in order to compute the track for the pilot to fly. This is often completed in the air.
  • Photographs for the turning points are also supplied. These photographs may or may not be accurate, so giving you a true/false situation to contend with at each turning point.
  • A GPS logger is placed into the aircraft for the flight. This enables the organisers to get a detailed printout of the actual track of the participant, as well as split second timings at turning points.
  • A Spot Landing could be included along the route or at the home field.
  • Scoring is all “negative marking” and the team who gets the lowest score will be declared the winner.

Timing is a critical aspect of the flight with most turning points being timed and again accuracy to the second is required.

Fun Rally Flying

This competition is designed for the newcomer and is loosely based on the FAI Rally/Precision competitions but with many of the complications removed.

This flying competition is designed to introduce pilots and navigators to the exciting world of competition flying and thereby improve their general flying skills. A safety briefing will be given at the start of the competition. Following this a full briefing will be given on “How to Fly the Competition” by a member of the National Team.

  • At the allotted time the crews will receive an envelope containing a map and photo sheets. A time sheet will also be given which will give them the time they are required to be at each turn point. The map will have the route and turn points printed on it.
  • The crew will be required to measure the heading for each leg and also insert the timing for each leg onto the map. They will be assisted in the Preparation of Your Map and only fly once this is correctly prepared.
  • Once this is completed, they will fly the route, attempting accurate navigation and according to the Time Schedule. A photo will be given of each turn point which needs to be identified (Yes / No) and a photo of a feature on each leg will also need to be found and marked on the map (Observation).
  • A Spot Landing could be included along the route or at the home field.
  • Scoring is all “negative marking” and the team who gets the lowest score will be declared the winner.